Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Neeko
Victory
Ranked Solo/Duo · 175 days ago
2 / 4 / 14
K / D / A
43.2%
Kill participation
679.2
Damage / min
8,751g
312 gold / min
90
40 placed · 6 cleared
58
2.1 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFudgecakey#5811
Jayce · Top
4 / 8 / 7
34.4% KP
23,839
25.6% share
11,709g
240 CS · 8.6/m
Wx JmEkko#pwdl
Ekko · Jungle
8 / 4 / 5
40.6% KP
20,276
21.8% share
14,101g
225 CS · 8/m
Palafoxy#CHOMP
LeBlanc · Mid
15 / 8 / 5
62.5% KP
32,798
35.3% share
12,826g
150 CS · 5.3/m
Zven#S16XD
Lucian · ADC
5 / 9 / 2
21.9% KP
11,367
12.2% share
11,457g
196 CS · 7/m
skyysailorr#NA1
Braum · Support
0 / 8 / 11
34.4% KP
4,738
5.1% share
7,393g
13 CS · 0.5/m
Red side
VictoryThanatoes#kr2
Vayne · Top
8 / 7 / 4
32.4% KP
21,340
19% share
11,716g
205 CS · 7.3/m
C9 Blaber#123
Jarvan IV · Jungle
7 / 5 / 15
59.5% KP
16,707
14.9% share
13,079g
196 CS · 7/m
LegitKorea#NA1
Ahri · Mid
12 / 9 / 8
54.1% KP
25,952
23.1% share
12,794g
200 CS · 7.1/m
LYON Berserker#ddd
Kai'Sa · ADC
8 / 7 / 11
51.4% KP
29,231
26% share
15,438g
251 CS · 8.9/m
Lobby Admin#FIGHT
Neeko · Support
2 / 4 / 14
43.2% KP
19,052
17% share
8,751g
58 CS · 2.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
