Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Victory
Ranked Solo/Duo · 174 days ago
8 / 4 / 8
K / D / A
61.5%
Kill participation
968.5
Damage / min
11,840g
476.5 gold / min
23
12 placed · 0 cleared
216
8.7 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRaylu12#NA2
Anivia · Top
2 / 3 / 2
30.8% KP
11,260
25.8% share
9,850g
194 CS · 7.8/m
bing bong#zeri
Elise · Jungle
3 / 6 / 6
69.2% KP
8,760
20.1% share
9,685g
170 CS · 6.8/m
Vanguards#NA1
Pantheon · Mid
6 / 5 / 3
69.2% KP
11,265
25.8% share
9,432g
175 CS · 7/m
Sniper#5516
Draven · ADC
1 / 7 / 1
15.4% KP
6,894
15.8% share
9,392g
215 CS · 8.7/m
NeosPyr#NA1
Leona · Support
1 / 6 / 6
53.8% KP
5,447
12.5% share
6,404g
31 CS · 1.2/m
Red side
VictoryBananaGod27#nana
Jayce · Top
0 / 1 / 8
30.8% KP
23,113
29.2% share
10,811g
236 CS · 9.5/m
ZivfXt#NA1
Lee Sin · Jungle
10 / 4 / 11
80.8% KP
12,747
16.1% share
12,897g
159 CS · 6.4/m
Lobby Admin#FIGHT
Annie · Mid
8 / 4 / 8
61.5% KP
24,067
30.4% share
11,840g
216 CS · 8.7/m
Portia is a rat#6715
Twitch · ADC
8 / 2 / 5
50% KP
13,784
17.4% share
10,949g
143 CS · 5.8/m
Sun God#Emet
Nautilus · Support
0 / 2 / 12
46.2% KP
5,388
6.8% share
6,639g
35 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
