Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Anivia
Defeat
Ranked Solo/Duo · 173 days ago
12 / 8 / 7
K / D / A
47.5%
Kill participation
1,030.2
Damage / min
17,356g
497.3 gold / min
33
13 placed · 7 cleared
289
8.3 CS / min
Objective control
3
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKrasbuto#NA1
Gnar · Top
4 / 14 / 6
25% KP
21,598
16.3% share
13,454g
247 CS · 7.1/m
Keenamaticks#ILTLS
Graves · Jungle
6 / 13 / 7
32.5% KP
19,447
14.7% share
12,699g
210 CS · 6/m
Lobby Admin#FIGHT
Anivia · Mid
12 / 8 / 7
47.5% KP
35,955
27.2% share
17,356g
289 CS · 8.3/m
chapy#hapy
Kai'Sa · ADC
13 / 9 / 3
40% KP
32,658
24.7% share
18,192g
253 CS · 7.2/m
IdolLoL#NA1
Neeko · Support
5 / 11 / 20
62.5% KP
22,539
17% share
12,207g
38 CS · 1.1/m
Red side
VictoryVI0LET#NA1
Vel'Koz · Top
10 / 9 / 11
38.2% KP
44,537
26.1% share
18,293g
247 CS · 7.1/m
Cow Niece Ma#May
Rek'Sai · Jungle
22 / 4 / 17
70.9% KP
41,622
24.3% share
19,807g
221 CS · 6.3/m
Sugar K#888
Annie · Mid
6 / 12 / 14
36.4% KP
28,060
16.4% share
12,840g
197 CS · 5.6/m
koovin#òwó
Sivir · ADC
13 / 6 / 16
52.7% KP
43,293
25.3% share
19,511g
333 CS · 9.5/m
Hibari0808#1202
Pyke · Support
4 / 10 / 20
43.6% KP
13,449
7.9% share
11,470g
38 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
