Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Galio
Victory
Ranked Solo/Duo · 173 days ago
2 / 5 / 13
K / D / A
41.7%
Kill participation
643.7
Damage / min
10,772g
398.7 gold / min
24
12 placed · 0 cleared
206
7.6 CS / min
Objective control
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatedblob7#NA1
Ornn · Top
2 / 7 / 8
41.7% KP
11,409
13.1% share
7,908g
140 CS · 5.2/m
fuzhou warrior#NA1
Renekton · Jungle
4 / 6 / 6
41.7% KP
17,401
20% share
9,222g
149 CS · 5.5/m
hoa#cheri
Ahri · Mid
5 / 8 / 6
45.8% KP
22,591
25.9% share
10,305g
195 CS · 7.2/m
iluvmygf#brii
Cassiopeia · ADC
11 / 9 / 1
50% KP
23,673
27.2% share
13,068g
210 CS · 7.8/m
Frostsharks#NA1
Zyra · Support
2 / 6 / 8
41.7% KP
12,119
13.9% share
8,227g
30 CS · 1.1/m
Red side
VictoryNBA Funboy#NA1
Jayce · Top
13 / 5 / 10
63.9% KP
35,399
31.2% share
14,851g
213 CS · 7.9/m
Citric#000
Shyvana · Jungle
7 / 3 / 14
58.3% KP
20,750
18.3% share
13,484g
220 CS · 8.1/m
Lobby Admin#FIGHT
Galio · Mid
2 / 5 / 13
41.7% KP
17,391
15.4% share
10,772g
206 CS · 7.6/m
junniseoul#comfy
Zeri · ADC
12 / 5 / 10
61.1% KP
27,396
24.2% share
16,877g
216 CS · 8/m
Protofo#tree3
Bard · Support
2 / 6 / 22
66.7% KP
12,348
10.9% share
9,365g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
