Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kled
Defeat
Ranked Solo/Duo · 169 days ago
7 / 9 / 8
K / D / A
51.7%
Kill participation
1,324.4
Damage / min
18,530g
502.8 gold / min
37
17 placed · 3 cleared
358
9.7 CS / min
Objective control
3
Dragons
2
Baron
6
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
7
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMc Rosbeat#BIGGG
Darius · Top
5 / 8 / 11
40% KP
41,175
21.7% share
14,189g
256 CS · 6.9/m
Sendron#NA1
Kayn · Jungle
21 / 4 / 11
80% KP
47,891
25.3% share
21,074g
237 CS · 6.4/m
Raiden Shogun#rift
Kassadin · Mid
4 / 6 / 9
32.5% KP
38,526
20.3% share
14,655g
251 CS · 6.8/m
kiui#iui
Smolder · ADC
6 / 6 / 14
50% KP
41,945
22.2% share
17,765g
341 CS · 9.3/m
Celend#NA1
Seraphine · Support
4 / 5 / 20
60% KP
19,810
10.5% share
11,837g
34 CS · 0.9/m
Red side
DefeatSabertoothOPS#225
Kennen · Top
2 / 8 / 5
24.1% KP
27,512
16.9% share
13,199g
272 CS · 7.4/m
karuban#NTST
Viego · Jungle
13 / 9 / 2
51.7% KP
36,108
22.2% share
19,986g
261 CS · 7.1/m
Lobby Admin#FIGHT
Kled · Mid
7 / 9 / 8
51.7% KP
48,804
30% share
18,530g
358 CS · 9.7/m
Lunåcy#1999
Ezreal · ADC
5 / 8 / 8
44.8% KP
28,276
17.4% share
14,713g
264 CS · 7.2/m
RacheStar#NA1
Senna · Support
2 / 6 / 15
58.6% KP
22,175
13.6% share
12,056g
63 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
