Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Victory
Ranked Solo/Duo · 169 days ago
4 / 9 / 12
K / D / A
40%
Kill participation
1,065.3
Damage / min
12,044g
431.7 gold / min
16
9 placed · 1 cleared
207
7.4 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNorskeren#RRS
Renekton · Top
8 / 3 / 6
35% KP
26,478
21.6% share
13,468g
210 CS · 7.5/m
Hang the Elites#0443
Talon · Jungle
9 / 7 / 8
42.5% KP
18,730
15.3% share
14,043g
226 CS · 8.1/m
Lobby Admin#FIGHT
Viktor · Mid
4 / 9 / 12
40% KP
29,723
24.3% share
12,044g
207 CS · 7.4/m
Jons Jons#NA1
Samira · ADC
18 / 8 / 7
62.5% KP
37,616
30.7% share
16,530g
182 CS · 6.5/m
달 별#9999
Rell · Support
1 / 7 / 28
72.5% KP
9,890
8.1% share
9,159g
18 CS · 0.6/m
Red side
DefeatCaramel Cooler#Snack
Fiora · Top
4 / 10 / 4
23.5% KP
17,558
15.8% share
10,077g
173 CS · 6.2/m
Kenny Hotz Test#Rek
Rek'Sai · Jungle
5 / 8 / 20
73.5% KP
16,111
14.5% share
10,860g
140 CS · 5/m
TTVbigserori#rank1
Katarina · Mid
19 / 6 / 10
85.3% KP
37,943
34.2% share
15,922g
175 CS · 6.3/m
SneakyCasterO#slopy
Ezreal · ADC
6 / 6 / 12
52.9% KP
31,044
27.9% share
12,314g
209 CS · 7.5/m
BPurple#8281
Seraphine · Support
0 / 10 / 20
58.8% KP
8,449
7.6% share
7,584g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
