Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Taliyah
Victory
Ranked Solo/Duo · 169 days ago
8 / 7 / 22
K / D / A
60%
Kill participation
1,516.1
Damage / min
19,555g
555.5 gold / min
39
15 placed · 3 cleared
303
8.6 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
1
Dragons
1
Baron
11
Towers
4
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryh20melon muncher#dark
Olaf · Top
5 / 14 / 9
28% KP
15,096
9.4% share
14,793g
227 CS · 6.4/m
like old times#aura
Talon · Jungle
16 / 11 / 15
62% KP
34,155
21.2% share
19,429g
240 CS · 6.8/m
Lobby Admin#FIGHT
Taliyah · Mid
8 / 7 / 22
60% KP
53,366
33.2% share
19,555g
303 CS · 8.6/m
Gossiper#NA2
Jhin · ADC
17 / 8 / 10
54% KP
37,277
23.2% share
21,096g
292 CS · 8.3/m
magical grill#NA2
Zoe · Support
4 / 12 / 24
56% KP
20,895
13% share
11,832g
38 CS · 1.1/m
Red side
DefeatEsKuLaPio#RSG
Jayce · Top
13 / 9 / 2
28.8% KP
37,350
25.1% share
16,310g
240 CS · 6.8/m
Report Yi#1124
Master Yi · Jungle
27 / 12 / 4
59.6% KP
62,451
41.9% share
23,112g
247 CS · 7/m
Strong Yasuo#NA1
Yasuo · Mid
4 / 9 / 10
26.9% KP
16,443
11% share
13,206g
232 CS · 6.6/m
CamStarXiddalee#3x0
Twitch · ADC
6 / 10 / 7
25% KP
26,060
17.5% share
13,871g
220 CS · 6.2/m
be happy#0021
Lulu · Support
2 / 10 / 29
59.6% KP
6,659
4.5% share
12,219g
17 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
