Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xin Zhao
Victory
Ranked Solo/Duo · 169 days ago
7 / 7 / 17
K / D / A
53.3%
Kill participation
877.3
Damage / min
13,385g
487 gold / min
23
5 placed · 5 cleared
208
7.6 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGanjiang et Moye#NA1
Rumble · Top
3 / 13 / 8
36.7% KP
25,727
18.4% share
8,569g
146 CS · 5.3/m
CheesedBeluga#NA1
Shyvana · Jungle
5 / 9 / 14
63.3% KP
40,529
28.9% share
12,871g
214 CS · 7.8/m
Strong Yasuo#NA1
Yasuo · Mid
8 / 9 / 2
33.3% KP
24,173
17.3% share
11,212g
181 CS · 6.6/m
ArchAngel#Simp
Veigar · ADC
11 / 8 / 10
70% KP
39,215
28% share
14,906g
192 CS · 7/m
Sophia Anders#NA1
Yuumi · Support
3 / 6 / 20
76.7% KP
10,453
7.5% share
8,814g
11 CS · 0.4/m
Red side
VictoryEcrofkwah#AIRA
Olaf · Top
10 / 4 / 12
48.9% KP
27,227
20.2% share
14,036g
207 CS · 7.5/m
Lobby Admin#FIGHT
Xin Zhao · Jungle
7 / 7 / 17
53.3% KP
24,110
17.9% share
13,385g
208 CS · 7.6/m
RandomMugger#NA1
Vladimir · Mid
16 / 8 / 10
57.8% KP
39,916
29.6% share
14,128g
186 CS · 6.8/m
Ahhlow#smoge
Smolder · ADC
8 / 7 / 12
44.4% KP
29,596
21.9% share
13,871g
199 CS · 7.2/m
KOYASH#MyG
Sona · Support
4 / 5 / 34
84.4% KP
14,026
10.4% share
10,829g
6 CS · 0.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
