Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Victory
Ranked Solo/Duo · 168 days ago
7 / 4 / 13
K / D / A
60.6%
Kill participation
1,215
Damage / min
13,488g
481.7 gold / min
24
12 placed · 2 cleared
248
8.9 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFeirse#0000
Gangplank · Top
5 / 4 / 4
39.1% KP
26,869
27.1% share
13,950g
240 CS · 8.6/m
Dagu#NA2
Jarvan IV · Jungle
2 / 7 / 11
56.5% KP
14,595
14.7% share
10,919g
199 CS · 7.1/m
Lucien Lachance#0303
Kayle · Mid
6 / 4 / 5
47.8% KP
18,146
18.3% share
11,870g
235 CS · 8.4/m
billy bongler#bongo
Tristana · ADC
3 / 7 / 10
56.5% KP
25,632
25.9% share
14,370g
224 CS · 8/m
Yüksekçi#NA1
Pyke · Support
7 / 11 / 8
65.2% KP
13,776
13.9% share
9,101g
22 CS · 0.8/m
Red side
VictoryMIRALAX SINGED#RLS
Singed · Top
1 / 5 / 3
12.1% KP
11,806
12.3% share
10,999g
252 CS · 9/m
Mataz#123
Ambessa · Jungle
8 / 4 / 10
54.5% KP
18,579
19.3% share
13,044g
199 CS · 7.1/m
Lobby Admin#FIGHT
Swain · Mid
7 / 4 / 13
60.6% KP
34,019
35.3% share
13,488g
248 CS · 8.9/m
Kacha#1119
Senna · ADC
11 / 8 / 15
78.8% KP
20,673
21.5% share
16,567g
188 CS · 6.7/m
worst person2026#evil
Seraphine · Support
6 / 3 / 20
78.8% KP
11,236
11.7% share
10,697g
44 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
