Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Smolder
Victory
Ranked Solo/Duo · 168 days ago
10 / 4 / 5
K / D / A
34.1%
Kill participation
1,088.2
Damage / min
15,436g
541.3 gold / min
33
12 placed · 1 cleared
296
10.4 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
2
Inhibitors
0
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryT1 BIN#9527
Jayce · Top
9 / 7 / 5
31.8% KP
31,467
26% share
15,030g
256 CS · 9/m
NRE HEARTBREAKER#NRE
Ekko · Jungle
12 / 4 / 12
54.5% KP
22,507
18.6% share
15,842g
223 CS · 7.8/m
Lobby Admin#FIGHT
Smolder · Mid
10 / 4 / 5
34.1% KP
31,031
25.6% share
15,436g
296 CS · 10.4/m
shadowspy123#1234
Jhin · ADC
9 / 5 / 14
52.3% KP
23,896
19.7% share
14,339g
171 CS · 6/m
RacheStar#NA1
Pyke · Support
4 / 5 / 18
50% KP
12,164
10% share
10,200g
38 CS · 1.3/m
Red side
DefeatlNiPgLUla#NA1
Ambessa · Top
7 / 7 / 6
54.2% KP
31,801
27.4% share
11,285g
200 CS · 7/m
澜晓艾#LANXA
Lee Sin · Jungle
3 / 10 / 4
29.2% KP
21,118
18.2% share
10,174g
177 CS · 6.2/m
Logical#NA0
Ahri · Mid
5 / 8 / 5
41.7% KP
16,434
14.2% share
11,141g
205 CS · 7.2/m
Believe#tsg
Karthus · ADC
6 / 12 / 7
54.2% KP
38,991
33.6% share
12,977g
230 CS · 8.1/m
双重国籍哑女#yyds
Renata Glasc · Support
3 / 7 / 9
50% KP
7,730
6.7% share
8,151g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
