Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Teemo
Defeat
Ranked Solo/Duo · 167 days ago
12 / 8 / 5
K / D / A
42.5%
Kill participation
2,144.1
Damage / min
18,474g
568.4 gold / min
19
11 placed · 1 cleared
315
9.7 CS / min
Objective control
4
Dragons
2
Baron
11
Towers
2
Inhibitors
0
Herald
0
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorychrisnam#NA1
Garen · Top
10 / 3 / 13
37.7% KP
30,101
16% share
16,800g
244 CS · 7.5/m
gujialiang123#6321
Xin Zhao · Jungle
9 / 8 / 23
52.5% KP
35,730
18.9% share
14,485g
191 CS · 5.9/m
ModelDrift#1010
Nunu & Willump · Mid
14 / 8 / 25
63.9% KP
40,910
21.7% share
13,774g
156 CS · 4.8/m
yukito6#Yuki
Jhin · ADC
20 / 8 / 23
70.5% KP
61,625
32.7% share
19,365g
209 CS · 6.4/m
JPreach#NA67
Poppy · Support
8 / 13 / 34
68.9% KP
20,280
10.8% share
12,776g
28 CS · 0.9/m
Red side
DefeatGJONES#FIGHT
Aatrox · Top
2 / 8 / 7
22.5% KP
32,008
15.8% share
11,365g
238 CS · 7.3/m
SnuggieX#NA1
Bel'Veth · Jungle
8 / 15 / 8
40% KP
20,469
10.1% share
13,205g
165 CS · 5.1/m
Lobby Admin#FIGHT
Teemo · Mid
12 / 8 / 5
42.5% KP
69,682
34.4% share
18,474g
315 CS · 9.7/m
Style Farmer#GNSKY
Samira · ADC
15 / 15 / 9
60% KP
67,164
33.2% share
18,079g
183 CS · 5.6/m
TMCchoco#713
Nautilus · Support
3 / 15 / 21
60% KP
13,067
6.5% share
10,318g
15 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
