Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Malzahar
Victory
Ranked Solo/Duo · 167 days ago
5 / 10 / 9
K / D / A
40%
Kill participation
894.7
Damage / min
12,453g
457.8 gold / min
20
11 placed · 1 cleared
221
8.1 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGJONES#FIGHT
Ryze · Top
6 / 7 / 8
50% KP
26,332
27.5% share
11,860g
207 CS · 7.6/m
holychickencows#dshao
Qiyana · Jungle
11 / 4 / 4
53.6% KP
19,815
20.7% share
15,331g
222 CS · 8.2/m
Fade Away#IDGAF
Yasuo · Mid
9 / 7 / 5
50% KP
31,031
32.5% share
12,653g
226 CS · 8.3/m
CreedTrix#POG
Smolder · ADC
1 / 8 / 0
3.6% KP
11,034
11.5% share
10,509g
191 CS · 7/m
dan#040
Rell · Support
1 / 9 / 8
32.1% KP
7,411
7.8% share
7,269g
38 CS · 1.4/m
Red side
VictoryYEAHMUHAHAHA#MUHAH
Tryndamere · Top
5 / 6 / 2
20% KP
12,608
12.5% share
12,667g
268 CS · 9.9/m
JUG KING#8456
Master Yi · Jungle
15 / 4 / 7
62.9% KP
27,897
27.6% share
16,733g
203 CS · 7.5/m
Lobby Admin#FIGHT
Malzahar · Mid
5 / 10 / 9
40% KP
24,336
24.1% share
12,453g
221 CS · 8.1/m
OH MY GOLLY#GOSH
Lucian · ADC
7 / 8 / 13
57.1% KP
27,171
26.9% share
14,221g
227 CS · 8.3/m
Tyr#8071
Braum · Support
3 / 0 / 21
68.6% KP
8,970
8.9% share
9,130g
31 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
