Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 166 days ago
11 / 7 / 13
K / D / A
61.5%
Kill participation
1,276.7
Damage / min
13,828g
481 gold / min
27
13 placed · 1 cleared
195
6.8 CS / min
Objective control
0
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
4
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorydesire machine#zzz
Jax · Top
6 / 5 / 12
46.2% KP
27,542
21.7% share
13,248g
189 CS · 6.6/m
SaintGanja#NA1
Rek'Sai · Jungle
8 / 5 / 10
46.2% KP
20,087
15.8% share
13,852g
197 CS · 6.9/m
Lobby Admin#FIGHT
Aurelion Sol · Mid
11 / 7 / 13
61.5% KP
36,705
29% share
13,828g
195 CS · 6.8/m
ehT kralC#NA1
Jhin · ADC
11 / 1 / 9
51.3% KP
31,733
25% share
15,184g
246 CS · 8.6/m
Picka#007
Bard · Support
3 / 6 / 16
48.7% KP
10,718
8.5% share
10,154g
48 CS · 1.7/m
Red side
DefeatAatREuS#Sante
K'Sante · Top
5 / 8 / 4
37.5% KP
28,306
25.2% share
11,064g
195 CS · 6.8/m
heel hook expert#sah
Gwen · Jungle
0 / 6 / 9
37.5% KP
13,953
12.4% share
10,380g
214 CS · 7.4/m
mars#focus
Qiyana · Mid
14 / 7 / 1
62.5% KP
31,595
28.1% share
13,501g
197 CS · 6.9/m
IdolLoL#NA1
Kalista · ADC
3 / 9 / 5
33.3% KP
22,083
19.7% share
11,497g
246 CS · 8.6/m
sousuke yamazaki#fr33
Rakan · Support
2 / 9 / 13
62.5% KP
16,340
14.6% share
8,773g
32 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
