Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zeri
Victory
Ranked Solo/Duo · 166 days ago
17 / 10 / 8
K / D / A
55.6%
Kill participation
1,440.6
Damage / min
25,298g
720.1 gold / min
32
14 placed · 3 cleared
332
9.4 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
5
Dragons
2
Baron
13
Towers
4
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDenathor#NA1
Vayne · Top
14 / 6 / 10
58.5% KP
41,298
27.9% share
18,525g
280 CS · 8/m
SaintGanja#NA1
Rek'Sai · Jungle
10 / 7 / 15
61% KP
29,965
20.2% share
17,187g
258 CS · 7.3/m
GriiiZ#NA1
Viktor · Mid
8 / 10 / 12
48.8% KP
45,548
30.8% share
13,924g
262 CS · 7.5/m
Peng Yu Yan l#NA1
Ashe · ADC
6 / 13 / 10
39% KP
22,394
15.1% share
16,077g
233 CS · 6.6/m
Omnipal#A535
Sona · Support
3 / 9 / 26
70.7% KP
8,865
6% share
10,703g
27 CS · 0.8/m
Red side
VictoryMYPPDONTWORKLMAO#IM78
Singed · Top
0 / 8 / 4
8.9% KP
12,588
8.2% share
12,163g
233 CS · 6.6/m
FishAreFriends#NA1
Nunu & Willump · Jungle
9 / 6 / 19
62.2% KP
19,597
12.7% share
17,237g
204 CS · 5.8/m
Lobby Admin#FIGHT
Zeri · Mid
17 / 10 / 8
55.6% KP
50,612
32.8% share
25,298g
332 CS · 9.4/m
cara#kala
Zyra · ADC
9 / 8 / 17
57.8% KP
49,342
32% share
17,472g
250 CS · 7.1/m
Midorima#537
Bard · Support
10 / 9 / 18
62.2% KP
22,060
14.3% share
13,846g
42 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
