Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Smolder
Victory
Ranked Solo/Duo · 166 days ago
11 / 3 / 1
K / D / A
36.4%
Kill participation
1,374.9
Damage / min
15,042g
535 gold / min
15
10 placed · 0 cleared
301
10.7 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryOne Autumn Leaf#stun
Kennen · Top
9 / 3 / 7
48.5% KP
28,681
25.1% share
13,025g
211 CS · 7.5/m
vaynesupportonly#VSO
Amumu · Jungle
7 / 4 / 12
57.6% KP
18,364
16.1% share
12,503g
179 CS · 6.4/m
Lobby Admin#FIGHT
Smolder · Mid
11 / 3 / 1
36.4% KP
38,659
33.8% share
15,042g
301 CS · 10.7/m
Levitate#1v9
Ashe · ADC
4 / 9 / 8
36.4% KP
23,702
20.7% share
12,755g
236 CS · 8.4/m
thfrtlk#NA1
Soraka · Support
2 / 6 / 14
48.5% KP
4,994
4.4% share
8,058g
17 CS · 0.6/m
Red side
Defeatcooolddd#JOHN6
Malphite · Top
1 / 9 / 3
16% KP
11,419
11.7% share
10,428g
192 CS · 6.8/m
kbt#ily
Graves · Jungle
10 / 6 / 7
68% KP
26,519
27.1% share
15,030g
227 CS · 8.1/m
snarkyy#krule
Hwei · Mid
5 / 4 / 3
32% KP
28,166
28.8% share
11,330g
236 CS · 8.4/m
Poiuutikuo#NA1
Vayne · ADC
7 / 6 / 5
48% KP
16,894
17.3% share
11,986g
162 CS · 5.8/m
Nhavilay#Koji
Senna · Support
2 / 8 / 15
68% KP
14,876
15.2% share
9,228g
33 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
