Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Victory
Ranked Solo/Duo · 165 days ago
3 / 5 / 18
K / D / A
56.8%
Kill participation
457.8
Damage / min
8,456g
310.5 gold / min
74
38 placed · 2 cleared
23
0.8 CS / min
Objective control
0
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRexoWz#NA1
Karma · Top
3 / 8 / 19
71% KP
14,059
15.6% share
9,485g
128 CS · 4.7/m
spaz#bob
Viego · Jungle
15 / 6 / 5
64.5% KP
19,640
21.8% share
16,279g
192 CS · 7.1/m
Red October#13S
Aurora · Mid
11 / 9 / 10
67.7% KP
28,223
31.3% share
12,001g
154 CS · 5.7/m
Dead Space#123
Smolder · ADC
1 / 7 / 9
32.3% KP
21,434
23.8% share
10,923g
214 CS · 7.9/m
h a n s h a#66six
Alistar · Support
1 / 7 / 14
48.4% KP
6,684
7.4% share
7,276g
24 CS · 0.9/m
Red side
VictorySτΨαi#STR
Jayce · Top
9 / 7 / 10
51.4% KP
28,609
25.5% share
13,944g
209 CS · 7.7/m
Dreuvex#NA1
Jarvan IV · Jungle
10 / 5 / 14
64.9% KP
22,460
20% share
14,070g
226 CS · 8.3/m
timely#wtnxt
Kennen · Mid
9 / 10 / 7
43.2% KP
23,199
20.7% share
11,689g
172 CS · 6.3/m
duoking1#2r1s7
Senna · ADC
6 / 4 / 14
54.1% KP
25,427
22.7% share
13,375g
196 CS · 7.2/m
Lobby Admin#FIGHT
Nautilus · Support
3 / 5 / 18
56.8% KP
12,467
11.1% share
8,456g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
