Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Victory
Ranked Solo/Duo · 165 days ago
7 / 8 / 7
K / D / A
40%
Kill participation
1,287.4
Damage / min
13,315g
432.1 gold / min
31
16 placed · 1 cleared
236
7.7 CS / min
Objective control
0
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatYaho#e12
Jayce · Top
1 / 7 / 6
33.3% KP
24,169
22.1% share
12,032g
240 CS · 7.8/m
TavernDrunk#NA1
Ambessa · Jungle
3 / 4 / 10
61.9% KP
21,562
19.7% share
14,626g
259 CS · 8.4/m
Deker#001
Aurora · Mid
7 / 6 / 6
61.9% KP
30,123
27.6% share
12,620g
225 CS · 7.3/m
nowayout#tzyy
Aphelios · ADC
7 / 7 / 3
47.6% KP
20,347
18.6% share
14,711g
225 CS · 7.3/m
ThatPikminBoi#31tch
Senna · Support
3 / 11 / 10
61.9% KP
12,974
11.9% share
9,648g
32 CS · 1/m
Red side
Victoryvery toxic mid#NA1
Malphite · Top
8 / 0 / 8
45.7% KP
27,458
21.2% share
13,488g
216 CS · 7/m
Booty#111
Lee Sin · Jungle
6 / 4 / 12
51.4% KP
24,608
19% share
15,320g
260 CS · 8.4/m
Lobby Admin#FIGHT
Hwei · Mid
7 / 8 / 7
40% KP
39,673
30.6% share
13,315g
236 CS · 7.7/m
A Thong#VEIG
Syndra · ADC
11 / 3 / 2
37.1% KP
28,840
22.2% share
17,092g
231 CS · 7.5/m
InFlame#012
Thresh · Support
3 / 6 / 14
48.6% KP
9,199
7.1% share
9,370g
30 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
