Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Neeko
Victory
Ranked Solo/Duo · 162 days ago
3 / 2 / 8
K / D / A
33.3%
Kill participation
957.1
Damage / min
9,377g
464.2 gold / min
8
6 placed · 0 cleared
176
8.7 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMaxwellington#NA1
Shen · Top
1 / 7 / 1
20% KP
12,747
23.3% share
5,396g
83 CS · 4.1/m
oDragonXDo#NA1
Cho'Gath · Jungle
2 / 10 / 4
60% KP
7,669
14% share
6,330g
109 CS · 5.4/m
Resptia#NA1
Aurora · Mid
4 / 4 / 1
50% KP
12,110
22.1% share
6,951g
123 CS · 6.1/m
imaqtpie#USA
Ashe · ADC
1 / 7 / 3
40% KP
18,039
32.9% share
6,683g
141 CS · 7/m
TYRA BANKS#ANTM
Milio · Support
2 / 5 / 5
70% KP
4,188
7.6% share
5,666g
12 CS · 0.6/m
Red side
VictoryRedsaward#VillV
K'Sante · Top
6 / 1 / 11
51.5% KP
19,715
23.6% share
9,317g
149 CS · 7.4/m
The Sargent GG#carry
Ambessa · Jungle
8 / 1 / 4
36.4% KP
7,967
9.5% share
10,905g
183 CS · 9.1/m
Lobby Admin#FIGHT
Neeko · Mid
3 / 2 / 8
33.3% KP
19,333
23.1% share
9,377g
176 CS · 8.7/m
ningning fan#1167
Vayne · ADC
15 / 5 / 6
63.6% KP
29,516
35.3% share
12,889g
133 CS · 6.6/m
Lunaara#CATS
Soraka · Support
1 / 1 / 28
87.9% KP
7,114
8.5% share
7,954g
19 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
