Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xin Zhao
Defeat
Ranked Solo/Duo · 161 days ago
4 / 8 / 10
K / D / A
60.9%
Kill participation
676
Damage / min
8,971g
381.2 gold / min
12
2 placed · 1 cleared
138
5.9 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPeriod Account#Demo2
Cassiopeia · Top
7 / 5 / 6
56.5% KP
18,697
24.1% share
9,348g
181 CS · 7.7/m
Lobby Admin#FIGHT
Xin Zhao · Jungle
4 / 8 / 10
60.9% KP
15,909
20.5% share
8,971g
138 CS · 5.9/m
Likable#NA1
Brand · Mid
6 / 10 / 4
43.5% KP
18,953
24.4% share
10,272g
145 CS · 6.2/m
Cidez#NA1
Ezreal · ADC
3 / 11 / 6
39.1% KP
12,923
16.7% share
8,928g
126 CS · 5.4/m
agascamacderko#how
Bard · Support
3 / 10 / 11
60.9% KP
11,053
14.3% share
7,614g
26 CS · 1.1/m
Red side
VictoryCrystal Rose#Kizz
Camille · Top
7 / 9 / 3
22.7% KP
17,935
16.4% share
8,531g
99 CS · 4.2/m
Yoshiji#oof
Jax · Jungle
3 / 5 / 5
18.2% KP
12,744
11.7% share
9,196g
160 CS · 6.8/m
Pigletzzt#1363
Singed · Mid
4 / 2 / 15
43.2% KP
17,155
15.7% share
10,327g
159 CS · 6.8/m
DRAVEN HYPE#5079
Draven · ADC
22 / 2 / 8
68.2% KP
47,370
43.3% share
21,518g
259 CS · 11/m
RaxDem#NA1
Anivia · Support
8 / 5 / 20
63.6% KP
14,158
12.9% share
9,681g
17 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
