Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Twisted Fate
Victory
Ranked Solo/Duo · 159 days ago
7 / 3 / 16
K / D / A
59%
Kill participation
1,134.9
Damage / min
18,389g
554.4 gold / min
39
14 placed · 6 cleared
294
8.9 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLINGZ#NA1
Nasus · Top
3 / 11 / 6
45% KP
18,226
17% share
11,082g
189 CS · 5.7/m
alchemist#still
Ekko · Jungle
4 / 7 / 6
50% KP
13,766
12.8% share
13,779g
255 CS · 7.7/m
WaryO3G#NA1
Zed · Mid
7 / 8 / 1
40% KP
33,109
30.9% share
15,350g
241 CS · 7.3/m
Aiden Yasuo#MESSI
Yasuo · ADC
6 / 4 / 7
65% KP
28,826
26.9% share
16,553g
279 CS · 8.4/m
Drunk IV#ºωº
Bard · Support
0 / 9 / 11
55% KP
13,316
12.4% share
8,614g
27 CS · 0.8/m
Red side
Victory조선 제28대 왕#KR98
Lee Sin · Top
10 / 6 / 14
61.5% KP
37,286
23.9% share
15,780g
262 CS · 7.9/m
play better#na2
Graves · Jungle
19 / 3 / 9
71.8% KP
48,361
31% share
19,879g
278 CS · 8.4/m
Lobby Admin#FIGHT
Twisted Fate · Mid
7 / 3 / 16
59% KP
37,641
24.1% share
18,389g
294 CS · 8.9/m
twtv Sepekuu#NA1
Syndra · ADC
3 / 4 / 10
33.3% KP
22,049
14.1% share
13,715g
198 CS · 6/m
Obstinatus#999
Rell · Support
0 / 4 / 29
74.4% KP
10,883
7% share
10,599g
40 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
