Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zeri
Defeat
Ranked Solo/Duo · 159 days ago
4 / 11 / 9
K / D / A
54.2%
Kill participation
1,293.1
Damage / min
18,301g
519.9 gold / min
37
13 placed · 7 cleared
384
10.9 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
3
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCinnamon Bread#buns
Sion · Top
2 / 2 / 15
36.2% KP
22,975
13.8% share
14,044g
266 CS · 7.6/m
Kenvi#000
Graves · Jungle
29 / 6 / 6
74.5% KP
55,530
33.3% share
24,382g
270 CS · 7.7/m
Avano#Usurp
Swain · Mid
4 / 4 / 24
59.6% KP
36,800
22.1% share
14,487g
255 CS · 7.2/m
Yoru#CHSAW
Jhin · ADC
11 / 4 / 16
57.4% KP
35,996
21.6% share
18,092g
262 CS · 7.4/m
Tekaris#NA1
Ashe · Support
1 / 8 / 24
53.2% KP
15,591
9.3% share
10,610g
46 CS · 1.3/m
Red side
DefeatBootlessTrittin#Boots
Malphite · Top
1 / 9 / 5
25% KP
17,290
12.1% share
10,927g
225 CS · 6.4/m
CompIain#NA1
Naafiri · Jungle
10 / 13 / 2
50% KP
20,903
14.6% share
15,583g
234 CS · 6.6/m
Lobby Admin#FIGHT
Zeri · Mid
4 / 11 / 9
54.2% KP
45,517
31.9% share
18,301g
384 CS · 10.9/m
Sym#Sym
Brand · ADC
1 / 7 / 8
37.5% KP
41,110
28.8% share
13,011g
253 CS · 7.2/m
autumn#ssck
Sona · Support
8 / 7 / 13
87.5% KP
17,905
12.5% share
11,630g
29 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
