Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kled
Defeat
Ranked Solo/Duo · 159 days ago
7 / 7 / 2
K / D / A
52.9%
Kill participation
855.8
Damage / min
11,470g
466.9 gold / min
20
8 placed · 4 cleared
213
8.7 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatShadow#ktno
Swain · Top
1 / 8 / 4
29.4% KP
13,929
21.5% share
8,132g
177 CS · 7.2/m
Flaress#USA
Nidalee · Jungle
4 / 4 / 5
52.9% KP
13,684
21.2% share
10,067g
162 CS · 6.6/m
Lobby Admin#FIGHT
Kled · Mid
7 / 7 / 2
52.9% KP
21,024
32.5% share
11,470g
213 CS · 8.7/m
BiBim Buldak#2005
Smolder · ADC
5 / 6 / 3
47.1% KP
12,259
19% share
10,370g
191 CS · 7.8/m
GREED#GGG
Lulu · Support
0 / 6 / 8
47.1% KP
3,777
5.8% share
5,987g
23 CS · 0.9/m
Red side
VictoryWistfully#663
Urgot · Top
9 / 4 / 6
48.4% KP
28,153
27.6% share
11,529g
189 CS · 7.7/m
Step in the Void#NA1
Shyvana · Jungle
9 / 0 / 8
54.8% KP
17,541
17.2% share
13,376g
242 CS · 9.9/m
goth babe#NA1
Diana · Mid
5 / 4 / 10
48.4% KP
22,352
22% share
10,797g
183 CS · 7.4/m
BOOGER SHOOTER#FIRE
Ashe · ADC
4 / 7 / 7
35.5% KP
17,268
17% share
11,127g
201 CS · 8.2/m
beabadoobee#NA300
Brand · Support
4 / 2 / 9
41.9% KP
16,506
16.2% share
9,007g
50 CS · 2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
