Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Renekton
Defeat
Ranked Solo/Duo · 155 days ago
3 / 8 / 1
K / D / A
66.7%
Kill participation
564.9
Damage / min
9,070g
412 gold / min
13
8 placed · 1 cleared
181
8.2 CS / min
Objective control
3
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryThanatoes#kr2
Anivia · Top
3 / 0 / 9
50% KP
21,295
27.4% share
10,600g
236 CS · 10.7/m
White Canyon#Ken
Lee Sin · Jungle
11 / 1 / 6
70.8% KP
16,757
21.6% share
11,354g
154 CS · 7/m
BRUNO FERNANDES#OKKKK
Viktor · Mid
3 / 3 / 4
29.2% KP
19,174
24.7% share
8,703g
202 CS · 9.2/m
Nocturnall#Jesus
Vayne · ADC
6 / 0 / 4
41.7% KP
15,674
20.2% share
11,363g
191 CS · 8.7/m
StrawberryUwU#7995
Nami · Support
1 / 2 / 11
50% KP
4,852
6.2% share
6,207g
24 CS · 1.1/m
Red side
Defeatkaisrak#arua
Jayce · Top
1 / 6 / 0
16.7% KP
7,683
16.1% share
7,767g
173 CS · 7.9/m
ffja#NA1
Zac · Jungle
1 / 5 / 2
50% KP
8,026
16.8% share
7,402g
148 CS · 6.7/m
Lobby Admin#FIGHT
Renekton · Mid
3 / 8 / 1
66.7% KP
12,438
26.1% share
9,070g
181 CS · 8.2/m
TWITCH ELOSANTA#1111
Ziggs · ADC
1 / 4 / 0
16.7% KP
11,343
23.8% share
8,189g
185 CS · 8.4/m
KuddlyKraken#NA1
Senna · Support
0 / 1 / 4
66.7% KP
8,254
17.3% share
6,199g
38 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
