Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Corki
Defeat
Ranked Solo/Duo · 155 days ago
5 / 8 / 4
K / D / A
37.5%
Kill participation
1,220.6
Damage / min
14,900g
490.1 gold / min
35
13 placed · 4 cleared
291
9.6 CS / min
Objective control
4
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMental Clarity#Shen
Shen · Top
5 / 8 / 10
62.5% KP
24,446
18.4% share
12,453g
213 CS · 7/m
Dantes#Arise
Diana · Jungle
5 / 10 / 4
37.5% KP
16,221
12.2% share
12,278g
217 CS · 7.1/m
Lobby Admin#FIGHT
Corki · Mid
5 / 8 / 4
37.5% KP
37,106
27.9% share
14,900g
291 CS · 9.6/m
cara#kala
Zyra · ADC
5 / 6 / 8
54.2% KP
39,789
29.9% share
13,045g
216 CS · 7.1/m
matttheweird#NA1
Swain · Support
4 / 7 / 5
37.5% KP
15,480
11.6% share
8,853g
50 CS · 1.6/m
Red side
VictoryHE CHOSE ME#1516
Aatrox · Top
17 / 3 / 10
69.2% KP
57,983
39.1% share
17,732g
221 CS · 7.3/m
Aþalfuns#chato
Fiddlesticks · Jungle
3 / 4 / 15
46.2% KP
18,948
12.8% share
11,742g
178 CS · 5.9/m
iron man#7541
Yasuo · Mid
8 / 6 / 8
41% KP
28,888
19.5% share
15,365g
279 CS · 9.2/m
TWTV YONUO#YONE
Ezreal · ADC
5 / 5 / 6
28.2% KP
16,446
11.1% share
11,954g
180 CS · 5.9/m
hideaway#NA2
Brand · Support
6 / 6 / 9
38.5% KP
26,160
17.6% share
10,451g
70 CS · 2.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
