Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Anivia
Victory
Ranked Solo/Duo · 154 days ago
7 / 2 / 7
K / D / A
42.4%
Kill participation
900.1
Damage / min
11,255g
518.7 gold / min
12
8 placed · 0 cleared
220
10.1 CS / min
Objective control
2
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMrJimmyOG#0212
Heimerdinger · Top
3 / 5 / 6
27.3% KP
16,830
22.3% share
9,171g
148 CS · 6.8/m
BGツ#USA
Hecarim · Jungle
11 / 0 / 5
48.5% KP
11,941
15.8% share
12,518g
204 CS · 9.4/m
Lobby Admin#FIGHT
Anivia · Mid
7 / 2 / 7
42.4% KP
19,532
25.9% share
11,255g
220 CS · 10.1/m
Miku#MOOOM
Corki · ADC
8 / 3 / 8
48.5% KP
17,689
23.5% share
11,044g
164 CS · 7.6/m
Frosthook#NA2
Pyke · Support
4 / 5 / 10
42.4% KP
9,375
12.4% share
7,131g
23 CS · 1.1/m
Red side
Defeatjesus acc#death
Master Yi · Top
5 / 5 / 3
53.3% KP
11,216
18.2% share
8,001g
119 CS · 5.5/m
ciudad gris#ILQ
Jarvan IV · Jungle
5 / 11 / 1
40% KP
14,294
23.2% share
8,404g
118 CS · 5.4/m
Drizzy#Slime
Zed · Mid
2 / 3 / 2
26.7% KP
17,430
28.3% share
8,111g
148 CS · 6.8/m
anxiety#기억 없이
Ziggs · ADC
3 / 8 / 3
40% KP
13,421
21.8% share
8,587g
161 CS · 7.4/m
Pate Baguette#3Ts
Thresh · Support
0 / 6 / 6
40% KP
5,318
8.6% share
5,102g
15 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
