Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Galio
Defeat
Ranked Solo/Duo · 152 days ago
1 / 7 / 6
K / D / A
50%
Kill participation
736.5
Damage / min
10,034g
367.3 gold / min
20
11 placed · 0 cleared
239
8.7 CS / min
Objective control
4
Dragons
1
Baron
8
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryUniko#01010
Akshan · Top
15 / 6 / 8
57.5% KP
31,400
28.3% share
14,122g
168 CS · 6.2/m
ChúpéGùa#204
Rammus · Jungle
7 / 1 / 17
60% KP
21,466
19.3% share
12,569g
191 CS · 7/m
kazuyoshi#stink
Viktor · Mid
3 / 2 / 8
27.5% KP
20,803
18.7% share
10,238g
221 CS · 8.1/m
Rohanski#LUNA
Irelia · ADC
10 / 5 / 8
45% KP
26,357
23.7% share
15,840g
245 CS · 9/m
unknownfang#NA1
Nautilus · Support
5 / 0 / 20
62.5% KP
10,964
9.9% share
8,994g
10 CS · 0.4/m
Red side
DefeatTWITCHTVtheyegah#NA1
Tristana · Top
1 / 11 / 3
28.6% KP
8,414
11% share
8,055g
142 CS · 5.2/m
DFG#1v9
Ambessa · Jungle
6 / 6 / 5
78.6% KP
25,020
32.7% share
13,637g
234 CS · 8.6/m
Lobby Admin#FIGHT
Galio · Mid
1 / 7 / 6
50% KP
20,120
26.3% share
10,034g
239 CS · 8.7/m
PrestonW#NA1
Ezreal · ADC
5 / 7 / 1
42.9% KP
16,397
21.4% share
10,142g
181 CS · 6.6/m
pks#1210
Sona · Support
1 / 9 / 5
42.9% KP
6,501
8.5% share
6,624g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
