Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Neeko
Victory
Ranked Solo/Duo · 152 days ago
3 / 7 / 22
K / D / A
52.1%
Kill participation
1,053
Damage / min
11,729g
362.9 gold / min
98
42 placed · 10 cleared
70
2.2 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
1
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDevuelvan texas#LANMX
Pantheon · Top
12 / 10 / 5
35.4% KP
30,417
16.9% share
14,250g
167 CS · 5.2/m
ChúpéGùa#204
Rammus · Jungle
5 / 12 / 25
62.5% KP
21,494
11.9% share
12,793g
153 CS · 4.7/m
sdzmcd#1020
Yone · Mid
11 / 6 / 12
47.9% KP
34,435
19.1% share
17,100g
285 CS · 8.8/m
Logey#GIGA
Hwei · ADC
17 / 4 / 17
70.8% KP
59,958
33.2% share
19,040g
251 CS · 7.8/m
Lobby Admin#FIGHT
Neeko · Support
3 / 7 / 22
52.1% KP
34,028
18.9% share
11,729g
70 CS · 2.2/m
Red side
Defeathpg#o7 o7
Urgot · Top
15 / 6 / 17
82.1% KP
38,378
29.3% share
15,869g
168 CS · 5.2/m
T0mio#NA1
Sejuani · Jungle
5 / 9 / 28
84.6% KP
24,895
19% share
12,610g
151 CS · 4.7/m
Yoru#CHSAW
Sylas · Mid
4 / 12 / 7
28.2% KP
20,812
15.9% share
11,431g
194 CS · 6/m
Yobosayo#000
Ashe · ADC
10 / 11 / 16
66.7% KP
35,111
26.8% share
15,065g
195 CS · 6/m
Zoy#Koy
Seraphine · Support
5 / 10 / 26
79.5% KP
12,002
9.1% share
11,332g
37 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
