Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zeri
Defeat
Ranked Solo/Duo · 152 days ago
5 / 10 / 1
K / D / A
26.1%
Kill participation
869.7
Damage / min
15,380g
524.9 gold / min
23
11 placed · 3 cleared
290
9.9 CS / min
Objective control
0
Dragons
0
Baron
7
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
5
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatConquere1#2007
Gnar · Top
1 / 5 / 1
8.7% KP
13,896
12.1% share
10,663g
231 CS · 7.9/m
Pho dac biet#Beef
Shyvana · Jungle
8 / 5 / 4
52.2% KP
24,828
21.7% share
13,747g
221 CS · 7.5/m
Lobby Admin#FIGHT
Zeri · Mid
5 / 10 / 1
26.1% KP
25,481
22.2% share
15,380g
290 CS · 9.9/m
links#111
Ashe · ADC
4 / 8 / 9
56.5% KP
25,228
22% share
12,508g
227 CS · 7.7/m
Afflictive#藍月なくる
Elise · Support
5 / 10 / 11
69.6% KP
25,232
22% share
11,447g
31 CS · 1.1/m
Red side
VictoryAlphanias#NA1
Sejuani · Top
1 / 5 / 9
26.3% KP
14,769
13.7% share
9,577g
192 CS · 6.6/m
KATAWOLFF S16#11111
Lillia · Jungle
9 / 5 / 14
60.5% KP
30,069
27.8% share
15,145g
249 CS · 8.5/m
BRUNO FERNANDES#OKKKK
Anivia · Mid
6 / 3 / 9
39.5% KP
19,601
18.1% share
12,081g
216 CS · 7.4/m
WisedLegacy#AIGOO
Caitlyn · ADC
19 / 6 / 4
60.5% KP
33,772
31.2% share
18,069g
198 CS · 6.8/m
Zeuce#NA1
Seraphine · Support
3 / 4 / 24
71.1% KP
9,919
9.2% share
10,881g
58 CS · 2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
