Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Morgana
Victory
Ranked Solo/Duo · 152 days ago
13 / 3 / 13
K / D / A
66.7%
Kill participation
1,318.5
Damage / min
18,255g
564.6 gold / min
35
13 placed · 2 cleared
298
9.2 CS / min
Objective control
2
Dragons
0
Baron
8
Towers
2
Inhibitors
0
Herald
2
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTheNumberIs7#NA1
Gnar · Top
6 / 6 / 4
31.3% KP
22,160
17% share
14,878g
279 CS · 8.6/m
Limit#Z3RO
Naafiri · Jungle
17 / 10 / 7
75% KP
49,206
37.8% share
18,609g
188 CS · 5.8/m
ttv snooore#liss
Lissandra · Mid
2 / 13 / 3
15.6% KP
19,409
14.9% share
12,066g
256 CS · 7.9/m
skajsakjasksajks#ksajk
Zyra · ADC
5 / 7 / 7
37.5% KP
27,647
21.3% share
13,785g
251 CS · 7.8/m
Nivy#NA1
Sona · Support
2 / 3 / 15
53.1% KP
11,654
9% share
9,885g
28 CS · 0.9/m
Red side
VictoryCANOFBEANS#9292
Quinn · Top
4 / 10 / 8
30.8% KP
22,419
16.6% share
12,163g
203 CS · 6.3/m
no hope#010
Kindred · Jungle
15 / 6 / 11
66.7% KP
39,855
29.6% share
20,702g
287 CS · 8.9/m
Lobby Admin#FIGHT
Morgana · Mid
13 / 3 / 13
66.7% KP
42,630
31.6% share
18,255g
298 CS · 9.2/m
Jwarebee#4224
Jhin · ADC
4 / 7 / 9
33.3% KP
13,548
10% share
13,931g
240 CS · 7.4/m
Cornea#NA1
Vel'Koz · Support
3 / 6 / 10
33.3% KP
16,407
12.2% share
10,155g
55 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
