Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Heimerdinger
Victory
Ranked Solo/Duo · 148 days ago
4 / 5 / 3
K / D / A
31.8%
Kill participation
1,195.7
Damage / min
9,004g
401.1 gold / min
20
8 placed · 0 cleared
169
7.5 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMU Keii#MUWIN
Jayce · Top
0 / 5 / 4
18.2% KP
10,705
13.3% share
9,312g
214 CS · 9.5/m
Eamran#TTV
Diana · Jungle
8 / 0 / 3
50% KP
17,244
21.4% share
12,621g
231 CS · 10.3/m
Lobby Admin#FIGHT
Heimerdinger · Mid
4 / 5 / 3
31.8% KP
26,844
33.3% share
9,004g
169 CS · 7.5/m
나이쨔#na2
Caitlyn · ADC
7 / 3 / 5
54.5% KP
14,825
18.4% share
12,088g
190 CS · 8.5/m
Shadowownz80#NA1
Lux · Support
3 / 4 / 13
72.7% KP
10,975
13.6% share
7,765g
33 CS · 1.5/m
Red side
DefeatDenathor#NA1
Malphite · Top
2 / 3 / 2
23.5% KP
13,867
24.1% share
7,129g
154 CS · 6.9/m
SeGo#GTR
Sylas · Jungle
3 / 7 / 4
41.2% KP
12,046
20.9% share
7,396g
122 CS · 5.4/m
Soren#Addy
Akali · Mid
8 / 1 / 2
58.8% KP
18,363
31.9% share
9,852g
156 CS · 6.9/m
Levitate#1v9
Lucian · ADC
2 / 8 / 5
41.2% KP
11,388
19.8% share
9,297g
178 CS · 7.9/m
pks#1210
Milio · Support
2 / 3 / 7
52.9% KP
1,919
3.3% share
6,058g
28 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
