Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Galio
Defeat
Ranked Solo/Duo · 147 days ago
3 / 7 / 1
K / D / A
36.4%
Kill participation
695.7
Damage / min
10,794g
421.6 gold / min
11
3 placed · 0 cleared
204
8 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTRUNDLE REBORN#NA1
Trundle · Top
6 / 5 / 1
63.6% KP
22,919
36.5% share
13,070g
218 CS · 8.5/m
PrestonW#NA1
Xin Zhao · Jungle
0 / 5 / 4
36.4% KP
8,106
12.9% share
8,027g
142 CS · 5.5/m
Lobby Admin#FIGHT
Galio · Mid
3 / 7 / 1
36.4% KP
17,809
28.3% share
10,794g
204 CS · 8/m
lulus squirt rag#uwu
Miss Fortune · ADC
2 / 6 / 2
36.4% KP
11,362
18.1% share
9,955g
197 CS · 7.7/m
Sky go brr#NA1
Taric · Support
0 / 6 / 4
36.4% KP
2,679
4.3% share
6,225g
41 CS · 1.6/m
Red side
Victoryidojs#NA1
Kled · Top
6 / 3 / 7
44.8% KP
22,317
20.4% share
11,937g
213 CS · 8.3/m
Idris Elba#mutah
Talon · Jungle
9 / 3 / 6
51.7% KP
23,742
21.7% share
13,306g
220 CS · 8.6/m
lousy scripts#cheat
Xerath · Mid
7 / 1 / 5
41.4% KP
27,969
25.5% share
10,308g
193 CS · 7.5/m
Arrowlol#adc
Jinx · ADC
6 / 1 / 12
62.1% KP
30,556
27.9% share
14,565g
248 CS · 9.7/m
Banjito#NA1
Thresh · Support
1 / 3 / 21
75.9% KP
5,018
4.6% share
8,366g
28 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
