Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Neeko
Victory
Ranked Solo/Duo · 147 days ago
7 / 7 / 6
K / D / A
54.2%
Kill participation
1,090.3
Damage / min
19,413g
504.2 gold / min
43
19 placed · 5 cleared
357
9.3 CS / min
Objective control
5
Dragons
2
Baron
11
Towers
4
Inhibitors
1
Herald
1
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDenathor#NA1
Jayce · Top
4 / 7 / 3
29.2% KP
34,953
22.4% share
14,600g
290 CS · 7.5/m
PrestonW#NA1
Kha'Zix · Jungle
10 / 6 / 3
54.2% KP
36,679
23.5% share
20,478g
262 CS · 6.8/m
Lobby Admin#FIGHT
Neeko · Mid
7 / 7 / 6
54.2% KP
41,976
26.9% share
19,413g
357 CS · 9.3/m
Sayarin#225
Smolder · ADC
1 / 6 / 12
54.2% KP
31,830
20.4% share
15,854g
286 CS · 7.4/m
bitter heart#1314
Janna · Support
2 / 7 / 16
75% KP
10,702
6.9% share
11,514g
36 CS · 0.9/m
Red side
Defeatfroggedftw67#croak
Tryndamere · Top
7 / 4 / 3
30.3% KP
20,811
17.1% share
16,855g
345 CS · 9/m
Idris Elba#mutah
Rek'Sai · Jungle
8 / 2 / 17
75.8% KP
25,670
21.1% share
16,881g
220 CS · 5.7/m
Deadly Mark#Kira
Aurora · Mid
7 / 8 / 10
51.5% KP
22,611
18.6% share
14,557g
238 CS · 6.2/m
qwer3#CN1
Yunara · ADC
2 / 5 / 13
45.5% KP
22,851
18.7% share
19,012g
350 CS · 9.1/m
Sky go brr#NA1
Vel'Koz · Support
9 / 5 / 12
63.6% KP
29,930
24.6% share
13,521g
53 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
