Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Malzahar
Defeat
Ranked Solo/Duo · 147 days ago
5 / 8 / 5
K / D / A
50%
Kill participation
1,202.1
Damage / min
13,245g
455.7 gold / min
29
11 placed · 3 cleared
279
9.6 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTy G#Teemo
Kayle · Top
0 / 5 / 7
35% KP
20,128
17.1% share
10,562g
247 CS · 8.5/m
dumpa#NA1
Nocturne · Jungle
10 / 3 / 3
65% KP
20,318
17.2% share
14,287g
194 CS · 6.7/m
Lobby Admin#FIGHT
Malzahar · Mid
5 / 8 / 5
50% KP
34,940
29.6% share
13,245g
279 CS · 9.6/m
pls be quiet#NA1
Senna · ADC
3 / 6 / 6
45% KP
28,494
24.1% share
11,395g
208 CS · 7.2/m
Bandwich#909
Galio · Support
2 / 11 / 9
55% KP
14,131
12% share
8,191g
26 CS · 0.9/m
Red side
VictoryCOME BACK HOME#2NE1
Nasus · Top
4 / 2 / 10
42.4% KP
20,819
17.9% share
12,398g
232 CS · 8/m
Zasuo Yi#NA1
Master Yi · Jungle
8 / 2 / 9
51.5% KP
28,064
24.1% share
15,702g
262 CS · 9/m
NoonNoon5#NA1
Yone · Mid
7 / 5 / 4
33.3% KP
19,049
16.4% share
12,626g
239 CS · 8.2/m
Scripter1v9#S16XD
Karthus · ADC
11 / 7 / 14
75.8% KP
41,524
35.7% share
14,781g
215 CS · 7.4/m
SkyTec#NA1
Taric · Support
3 / 4 / 22
75.8% KP
6,925
6% share
10,088g
40 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
