Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Defeat
Ranked Solo/Duo · 147 days ago
12 / 13 / 15
K / D / A
56.3%
Kill participation
1,438.3
Damage / min
20,964g
450.8 gold / min
34
12 placed · 4 cleared
270
5.8 CS / min
Objective control
3
Dragons
2
Baron
9
Towers
2
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDenathor#NA1
Vayne · Top
7 / 14 / 7
29.2% KP
43,214
18.9% share
17,107g
260 CS · 5.6/m
Kingicepop#5715
Lee Sin · Jungle
20 / 8 / 11
64.6% KP
56,164
24.6% share
26,302g
338 CS · 7.3/m
Lobby Admin#FIGHT
Annie · Mid
12 / 13 / 15
56.3% KP
66,880
29.2% share
20,964g
270 CS · 5.8/m
TWTV MISSIONNS#0311
Varus · ADC
5 / 14 / 15
41.7% KP
36,872
16.1% share
17,578g
292 CS · 6.3/m
Vakin#Venus
Bard · Support
4 / 12 / 21
52.1% KP
25,622
11.2% share
15,934g
80 CS · 1.7/m
Red side
VictoryI belong to#mommy
Aurora · Top
20 / 10 / 14
55.7% KP
66,245
27.6% share
23,196g
341 CS · 7.3/m
dusklol#000
Qiyana · Jungle
15 / 10 / 20
57.4% KP
66,756
27.8% share
24,878g
316 CS · 6.8/m
Samikin#uwu
Cassiopeia · Mid
6 / 12 / 14
32.8% KP
31,426
13.1% share
18,103g
320 CS · 6.9/m
Windoges#NA1
Jhin · ADC
17 / 5 / 17
55.7% KP
56,365
23.5% share
23,822g
340 CS · 7.3/m
Zyko#NA1
Nautilus · Support
3 / 11 / 30
54.1% KP
19,292
8% share
13,649g
39 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
