Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Heimerdinger
Defeat
Ranked Solo/Duo · 144 days ago
6 / 5 / 5
K / D / A
84.6%
Kill participation
1,357.4
Damage / min
10,287g
474.1 gold / min
16
9 placed · 1 cleared
185
8.5 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
0
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHighThunderBolt#NA1
Jax · Top
2 / 8 / 0
15.4% KP
9,918
14.2% share
7,115g
128 CS · 5.9/m
zach#0212
Jarvan IV · Jungle
2 / 5 / 5
53.8% KP
8,041
11.5% share
8,154g
154 CS · 7.1/m
Lobby Admin#FIGHT
Heimerdinger · Mid
6 / 5 / 5
84.6% KP
29,456
42.1% share
10,287g
185 CS · 8.5/m
Nashty#2413
Xayah · ADC
2 / 12 / 4
46.2% KP
13,378
19.1% share
8,390g
146 CS · 6.7/m
Cosboat#NA1
Renata Glasc · Support
1 / 8 / 7
61.5% KP
9,252
13.2% share
6,081g
29 CS · 1.3/m
Red side
VictoryMU Keii#MUWIN
Rumble · Top
13 / 2 / 4
44.7% KP
27,471
33.8% share
12,177g
211 CS · 9.7/m
강아지#2171
Kindred · Jungle
7 / 3 / 7
36.8% KP
14,138
17.4% share
10,226g
156 CS · 7.2/m
TTV AoJune#CN1
Aurora · Mid
3 / 4 / 10
34.2% KP
14,313
17.6% share
8,323g
142 CS · 6.5/m
Saico#Slide
Akshan · ADC
10 / 3 / 9
50% KP
17,228
21.2% share
11,481g
161 CS · 7.4/m
Chinese Cow#NA1
Alistar · Support
5 / 1 / 15
52.6% KP
8,175
10.1% share
7,854g
23 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
