Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Galio
Victory
Ranked Solo/Duo · 141 days ago
10 / 9 / 20
K / D / A
68.2%
Kill participation
1,169.9
Damage / min
18,098g
521.1 gold / min
31
17 placed · 1 cleared
305
8.8 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGuts#LAL
Ornn · Top
2 / 8 / 9
32.4% KP
18,009
11.8% share
9,405g
136 CS · 3.9/m
TTV lilredlol1#anna
Hecarim · Jungle
10 / 10 / 11
61.8% KP
39,624
26% share
17,896g
303 CS · 8.7/m
Fade Away#IDGAF
Yasuo · Mid
12 / 9 / 7
55.9% KP
41,471
27.2% share
17,068g
271 CS · 7.8/m
hewo pwincess#cone
Zeri · ADC
9 / 10 / 4
38.2% KP
46,113
30.3% share
18,703g
349 CS · 10/m
Janna car#NA1
Janna · Support
1 / 7 / 18
55.9% KP
7,179
4.7% share
9,653g
30 CS · 0.9/m
Red side
Victorydec third#nlife
Darius · Top
14 / 2 / 9
52.3% KP
32,926
22.3% share
18,713g
263 CS · 7.6/m
Gruba Świnia#fatpl
Talon · Jungle
12 / 10 / 12
54.5% KP
36,212
24.6% share
17,655g
271 CS · 7.8/m
Lobby Admin#FIGHT
Galio · Mid
10 / 9 / 20
68.2% KP
40,634
27.6% share
18,098g
305 CS · 8.8/m
Tow Mater#Cars3
Swain · ADC
7 / 6 / 13
45.5% KP
25,597
17.4% share
15,807g
254 CS · 7.3/m
SoulCelcius#NA1
Nidalee · Support
1 / 8 / 26
61.4% KP
12,068
8.2% share
11,081g
42 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
