Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Defeat
Ranked Solo/Duo · 140 days ago
4 / 3 / 2
K / D / A
54.5%
Kill participation
446.8
Damage / min
10,300g
485.1 gold / min
20
9 placed · 0 cleared
210
9.9 CS / min
Objective control
0
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLobby Admin#FIGHT
Cassiopeia · Top
4 / 3 / 2
54.5% KP
9,488
26% share
10,300g
210 CS · 9.9/m
Stinny#Stin
Rengar · Jungle
3 / 4 / 2
45.5% KP
5,482
15% share
8,638g
160 CS · 7.5/m
no talont#FMCL
Galio · Mid
2 / 5 / 3
45.5% KP
9,678
26.5% share
7,596g
160 CS · 7.5/m
Cynlotus#Solus
Nilah · ADC
0 / 7 / 4
36.4% KP
3,827
10.5% share
7,195g
130 CS · 6.1/m
Jons Jons#NA1
Senna · Support
2 / 6 / 0
18.2% KP
8,055
22.1% share
5,926g
14 CS · 0.7/m
Red side
VictoryLYON Berserker#ddd
Jayce · Top
6 / 4 / 2
32% KP
11,111
18.2% share
9,980g
179 CS · 8.4/m
bonefoid#neeko
Neeko · Jungle
7 / 1 / 8
60% KP
12,484
20.4% share
9,476g
157 CS · 7.4/m
YVR#rain
Lissandra · Mid
4 / 4 / 9
52% KP
15,670
25.6% share
8,518g
182 CS · 8.6/m
DEXTER#JDL
Vayne · ADC
8 / 0 / 6
56% KP
12,960
21.2% share
10,906g
175 CS · 8.2/m
Soularion#pres
Karma · Support
0 / 2 / 19
76% KP
8,944
14.6% share
6,763g
24 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
