Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Garen
Victory
Ranked Solo/Duo · 139 days ago
5 / 8 / 3
K / D / A
21.1%
Kill participation
632.9
Damage / min
11,727g
447.3 gold / min
24
10 placed · 3 cleared
207
7.9 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorywhite space#kimmy
Jayce · Top
10 / 4 / 6
42.1% KP
34,761
27.7% share
15,550g
228 CS · 8.7/m
holychickencows#dshao
Qiyana · Jungle
8 / 2 / 9
44.7% KP
23,781
19% share
14,766g
198 CS · 7.6/m
Lobby Admin#FIGHT
Garen · Mid
5 / 8 / 3
21.1% KP
16,593
13.2% share
11,727g
207 CS · 7.9/m
TWITCH ELOSANTA#1111
Karthus · ADC
11 / 12 / 11
57.9% KP
36,291
28.9% share
14,824g
212 CS · 8.1/m
Afflictive#藍月なくる
Nautilus · Support
4 / 8 / 15
50% KP
13,960
11.1% share
9,422g
22 CS · 0.8/m
Red side
Defeatquante#1997
Yorick · Top
5 / 6 / 2
20.6% KP
19,093
19.8% share
9,829g
185 CS · 7.1/m
胖小海#na2
Aatrox · Jungle
8 / 5 / 4
35.3% KP
17,063
17.7% share
11,779g
206 CS · 7.9/m
2wfrevdxsc#NA1
Heimerdinger · Mid
12 / 12 / 7
55.9% KP
41,534
43% share
12,933g
151 CS · 5.8/m
One Nirvana#NA1
Katarina · ADC
7 / 8 / 4
32.4% KP
15,163
15.7% share
12,460g
189 CS · 7.2/m
Keloro#NA1
Soraka · Support
2 / 7 / 13
44.1% KP
3,789
3.9% share
7,805g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
