Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sion
Victory
Ranked Solo/Duo · 138 days ago
5 / 4 / 15
K / D / A
55.6%
Kill participation
766.9
Damage / min
14,179g
446.6 gold / min
28
14 placed · 4 cleared
267
8.4 CS / min
Objective control
3
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryWistfully#663
Urgot · Top
14 / 7 / 7
58.3% KP
44,536
33.2% share
17,468g
251 CS · 7.9/m
Crucile#Coach
Shyvana · Jungle
7 / 10 / 8
41.7% KP
23,293
17.4% share
15,171g
251 CS · 7.9/m
Lobby Admin#FIGHT
Sion · Mid
5 / 4 / 15
55.6% KP
24,349
18.2% share
14,179g
267 CS · 8.4/m
july#seal
Senna · ADC
9 / 8 / 15
66.7% KP
29,153
21.7% share
15,001g
202 CS · 6.4/m
Ingvar#NA1
Rell · Support
1 / 9 / 24
69.4% KP
12,818
9.6% share
9,836g
23 CS · 0.7/m
Red side
DefeatSakraphes#0000
Irelia · Top
4 / 10 / 11
39.5% KP
24,904
15.7% share
11,663g
173 CS · 5.4/m
whoispaydayXD#NA1
Gwen · Jungle
6 / 9 / 10
42.1% KP
20,312
12.8% share
13,560g
199 CS · 6.3/m
young#0000
Azir · Mid
5 / 5 / 9
36.8% KP
36,683
23.1% share
12,681g
265 CS · 8.3/m
LP Yoinker XD#NA1
Kai'Sa · ADC
20 / 5 / 9
76.3% KP
64,400
40.5% share
21,945g
266 CS · 8.4/m
homeslicer#NA1
Nautilus · Support
3 / 7 / 21
63.2% KP
12,643
8% share
9,732g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
