Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Caitlyn
Defeat
Ranked Solo/Duo · 138 days ago
6 / 8 / 7
K / D / A
54.2%
Kill participation
1,131.4
Damage / min
15,075g
444.9 gold / min
29
14 placed · 4 cleared
274
8.1 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTreyDog#NA1
Sion · Top
4 / 4 / 8
50% KP
29,908
21.9% share
12,412g
236 CS · 7/m
holychickencows#dshao
Qiyana · Jungle
9 / 6 / 2
45.8% KP
28,295
20.7% share
17,461g
258 CS · 7.6/m
Zefirot#blais
Zoe · Mid
4 / 4 / 4
33.3% KP
32,863
24.1% share
13,716g
255 CS · 7.5/m
Lobby Admin#FIGHT
Caitlyn · ADC
6 / 8 / 7
54.2% KP
38,335
28.1% share
15,075g
274 CS · 8.1/m
Verii#Grim
Karma · Support
1 / 6 / 15
66.7% KP
7,020
5.1% share
10,043g
20 CS · 0.6/m
Red side
Victoryquante#1997
Urgot · Top
4 / 3 / 6
35.7% KP
26,141
20.2% share
13,882g
259 CS · 7.6/m
Amazing#2494
Lee Sin · Jungle
6 / 6 / 12
64.3% KP
23,336
18% share
14,039g
203 CS · 6/m
TeeKay#993
Vladimir · Mid
10 / 2 / 8
64.3% KP
31,574
24.4% share
14,801g
261 CS · 7.7/m
little buFFoon#HEY
Yunara · ADC
6 / 10 / 10
57.1% KP
40,954
31.7% share
18,754g
337 CS · 9.9/m
dadgamer420#mutah
Lulu · Support
2 / 3 / 20
78.6% KP
7,287
5.6% share
10,036g
40 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
