Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Defeat
Ranked Solo/Duo · 137 days ago
4 / 12 / 3
K / D / A
29.2%
Kill participation
779.2
Damage / min
17,450g
471.4 gold / min
34
17 placed · 2 cleared
303
8.2 CS / min
Objective control
2
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeattake care#77777
Gangplank · Top
5 / 13 / 7
50% KP
32,064
27.7% share
16,726g
274 CS · 7.4/m
RealSchon#11A
Volibear · Jungle
4 / 9 / 6
41.7% KP
11,215
9.7% share
14,170g
249 CS · 6.7/m
Lobby Admin#FIGHT
Tristana · Mid
4 / 12 / 3
29.2% KP
28,844
24.9% share
17,450g
303 CS · 8.2/m
I Summons I#NA1
Vladimir · ADC
8 / 5 / 7
62.5% KP
31,899
27.6% share
18,222g
304 CS · 8.2/m
KillerUnit#KILL
Thresh · Support
3 / 6 / 10
54.2% KP
11,744
10.1% share
10,795g
42 CS · 1.1/m
Red side
Victoryredemption arc#calm
Qiyana · Top
10 / 4 / 8
40.9% KP
29,616
19.1% share
15,682g
236 CS · 6.4/m
sry#99999
Master Yi · Jungle
20 / 4 / 7
61.4% KP
37,513
24.2% share
22,328g
333 CS · 9/m
Zwag#Faker
Xerath · Mid
7 / 2 / 16
52.3% KP
53,579
34.6% share
15,123g
293 CS · 7.9/m
oleo#023
Aurelion Sol · ADC
4 / 9 / 19
52.3% KP
24,625
15.9% share
14,655g
194 CS · 5.2/m
alvinchangrocks#NA1
Bard · Support
3 / 5 / 18
47.7% KP
9,687
6.2% share
11,427g
45 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
