Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Victory
Ranked Solo/Duo · 137 days ago
3 / 2 / 9
K / D / A
52.2%
Kill participation
1,108.2
Damage / min
10,468g
459.1 gold / min
14
9 placed · 0 cleared
223
9.8 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatWINDERIUM#ROSÉ
Rumble · Top
3 / 3 / 2
62.5% KP
15,147
26.4% share
9,398g
206 CS · 9/m
利爪神#NA45
Quinn · Jungle
1 / 5 / 4
62.5% KP
8,888
15.5% share
8,395g
143 CS · 6.3/m
10c#N10
Katarina · Mid
1 / 5 / 1
25% KP
8,950
15.6% share
7,430g
154 CS · 6.8/m
iron man#7541
Yasuo · ADC
2 / 5 / 1
37.5% KP
14,225
24.8% share
9,975g
225 CS · 9.9/m
dorceless#angel
Yuumi · Support
1 / 5 / 3
50% KP
10,174
17.7% share
5,780g
6 CS · 0.3/m
Red side
VictoryQuickslice#1554
Aatrox · Top
2 / 3 / 5
30.4% KP
10,276
14.9% share
8,186g
163 CS · 7.1/m
lucidfansboy#루시드 팬
Kha'Zix · Jungle
12 / 0 / 3
65.2% KP
16,982
24.7% share
14,054g
204 CS · 8.9/m
Lobby Admin#FIGHT
Swain · Mid
3 / 2 / 9
52.2% KP
25,267
36.7% share
10,468g
223 CS · 9.8/m
young#0000
Hwei · ADC
6 / 2 / 8
60.9% KP
11,291
16.4% share
11,450g
192 CS · 8.4/m
KingDUCKLING#QUACK
Bard · Support
0 / 1 / 12
52.2% KP
4,994
7.3% share
6,350g
13 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
