Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sion
Victory
Ranked Solo/Duo · 135 days ago
1 / 8 / 11
K / D / A
50%
Kill participation
1,109.7
Damage / min
10,563g
358.9 gold / min
17
12 placed · 0 cleared
213
7.2 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMental Clarity#Shen
Shen · Top
7 / 4 / 4
40.7% KP
38,384
30.1% share
10,695g
197 CS · 6.7/m
Kaine#inq
Ekko · Jungle
3 / 4 / 4
25.9% KP
14,395
11.3% share
11,773g
207 CS · 7/m
Honey Lemon Soda#Lux
Qiyana · Mid
11 / 5 / 6
63% KP
38,839
30.5% share
13,755g
223 CS · 7.6/m
Gandalf#Boeuf
Jhin · ADC
4 / 5 / 10
51.9% KP
18,180
14.3% share
12,358g
237 CS · 8.1/m
ghost motel#na2
Sona · Support
2 / 6 / 17
70.4% KP
17,690
13.9% share
8,506g
39 CS · 1.3/m
Red side
VictoryJourney#TOP
Jax · Top
0 / 9 / 4
16.7% KP
15,768
13.5% share
11,717g
207 CS · 7/m
Ranfer#poop
Master Yi · Jungle
12 / 3 / 2
58.3% KP
26,408
22.7% share
18,667g
295 CS · 10/m
Lobby Admin#FIGHT
Sion · Mid
1 / 8 / 11
50% KP
32,662
28% share
10,563g
213 CS · 7.2/m
Unemployment CEO#NA1
Ziggs · ADC
8 / 2 / 3
45.8% KP
30,362
26.1% share
15,548g
293 CS · 10/m
Holth#NA1
Seraphine · Support
3 / 6 / 14
70.8% KP
11,332
9.7% share
9,742g
38 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
