Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Galio
Victory
Ranked Solo/Duo · 135 days ago
8 / 4 / 12
K / D / A
54.1%
Kill participation
1,001.3
Damage / min
10,601g
468.7 gold / min
17
9 placed · 0 cleared
161
7.1 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatyangus Beef#NA1
Urgot · Top
2 / 8 / 0
14.3% KP
13,809
22.3% share
7,402g
162 CS · 7.2/m
White Canyon#Ken
Rek'Sai · Jungle
5 / 7 / 4
64.3% KP
12,869
20.8% share
10,077g
128 CS · 5.7/m
Callme maybe#npc
Aurora · Mid
0 / 6 / 2
14.3% KP
9,638
15.6% share
6,711g
162 CS · 7.2/m
GLIDE GLIDE#SMURF
Jinx · ADC
5 / 9 / 3
57.1% KP
18,554
30% share
10,186g
136 CS · 6/m
ZEZE ZAZA XOOO#anna
Braum · Support
2 / 7 / 6
57.1% KP
7,031
11.4% share
6,440g
25 CS · 1.1/m
Red side
VictoryMental Clarity#Shen
Shen · Top
5 / 1 / 11
43.2% KP
14,663
14.1% share
9,176g
159 CS · 7/m
sry#99999
Talon · Jungle
10 / 5 / 7
45.9% KP
23,391
22.4% share
10,975g
166 CS · 7.3/m
Lobby Admin#FIGHT
Galio · Mid
8 / 4 / 12
54.1% KP
22,645
21.7% share
10,601g
161 CS · 7.1/m
ScaryJerry#6969
Miss Fortune · ADC
12 / 0 / 11
62.2% KP
35,177
33.7% share
16,728g
237 CS · 10.5/m
一个打野#66666
Nautilus · Support
2 / 4 / 18
54.1% KP
8,457
8.1% share
8,633g
24 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
