Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Victory
Ranked Solo/Duo · 131 days ago
8 / 5 / 4
K / D / A
46.2%
Kill participation
894.2
Damage / min
19,285g
618.8 gold / min
26
14 placed · 1 cleared
369
11.8 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
2
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatnever type#1998
Vayne · Top
11 / 7 / 5
51.6% KP
21,184
24.6% share
14,544g
224 CS · 7.2/m
blame the jungle#YIKES
Bel'Veth · Jungle
9 / 6 / 6
48.4% KP
14,917
17.3% share
16,270g
201 CS · 6.4/m
040402#NA1
Ivern · Mid
4 / 5 / 12
51.6% KP
8,422
9.8% share
9,255g
98 CS · 3.1/m
mcqueen69#993
Brand · ADC
6 / 4 / 10
51.6% KP
33,269
38.7% share
14,637g
264 CS · 8.5/m
savyyor#alex
Nautilus · Support
1 / 5 / 15
51.6% KP
8,241
9.6% share
8,924g
35 CS · 1.1/m
Red side
Victoryphilip#craig
Lissandra · Top
1 / 8 / 7
30.8% KP
10,251
10.9% share
10,831g
225 CS · 7.2/m
zyh#zzzyh
Zyra · Jungle
10 / 5 / 7
65.4% KP
29,769
31.6% share
16,722g
271 CS · 8.7/m
Lobby Admin#FIGHT
Tristana · Mid
8 / 5 / 4
46.2% KP
27,870
29.5% share
19,285g
369 CS · 11.8/m
LP Yoinker XD#NA1
Twitch · ADC
5 / 8 / 5
38.5% KP
16,583
17.6% share
11,754g
177 CS · 5.7/m
Shogo#Shog
Rakan · Support
2 / 5 / 17
73.1% KP
9,853
10.4% share
9,842g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
