Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sion
Defeat
Ranked Solo/Duo · 131 days ago
4 / 4 / 5
K / D / A
45%
Kill participation
698.6
Damage / min
13,284g
430.8 gold / min
20
12 placed · 3 cleared
278
9 CS / min
Objective control
3
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatEthiridis#NA1
Garen · Top
7 / 8 / 0
35% KP
22,073
27.8% share
15,175g
262 CS · 8.5/m
SilentRestraint#999
Udyr · Jungle
3 / 7 / 2
25% KP
10,947
13.8% share
11,323g
217 CS · 7/m
Lobby Admin#FIGHT
Sion · Mid
4 / 4 / 5
45% KP
21,540
27.1% share
13,284g
278 CS · 9/m
Juraj Slafkovský#CUP
Cassiopeia · ADC
5 / 9 / 1
30% KP
13,346
16.8% share
12,036g
235 CS · 7.6/m
Michael Tran#NA1
Bard · Support
1 / 7 / 11
60% KP
11,442
14.4% share
8,621g
30 CS · 1/m
Red side
VictoryGrim#NAA1
Zed · Top
4 / 5 / 4
22.9% KP
25,073
17.4% share
14,196g
237 CS · 7.7/m
ScrubNoob#Red
Rengar · Jungle
20 / 1 / 5
71.4% KP
47,047
32.6% share
22,640g
350 CS · 11.4/m
Ablazeolive#NA1
Hwei · Mid
4 / 4 / 13
48.6% KP
41,819
29% share
12,843g
245 CS · 7.9/m
d ς r#0001
Yunara · ADC
5 / 6 / 9
40% KP
17,114
11.9% share
14,265g
222 CS · 7.2/m
Ears Up#Ears
Neeko · Support
2 / 4 / 15
48.6% KP
13,283
9.2% share
9,823g
39 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
