Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 122 days ago
11 / 6 / 0
K / D / A
37.9%
Kill participation
977
Damage / min
12,389g
512.6 gold / min
11
1 placed · 2 cleared
203
8.4 CS / min
Objective control
0
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatonat#hehe
Volibear · Top
4 / 7 / 3
24.1% KP
14,321
17.9% share
9,012g
161 CS · 6.7/m
chill#adc
Nocturne · Jungle
8 / 10 / 6
48.3% KP
20,623
25.8% share
10,687g
134 CS · 5.5/m
Lobby Admin#FIGHT
Sylas · Mid
11 / 6 / 0
37.9% KP
23,612
29.6% share
12,389g
203 CS · 8.4/m
Near#sona
Ziggs · ADC
2 / 8 / 7
31% KP
14,898
18.7% share
8,629g
157 CS · 6.5/m
ItzYoru#help
Rell · Support
4 / 10 / 7
37.9% KP
6,404
8% share
7,767g
28 CS · 1.2/m
Red side
Victoryconcept of x#NA1
Jax · Top
2 / 7 / 0
4.9% KP
13,178
11.6% share
9,063g
166 CS · 6.9/m
사랑의 인사#amour
Jarvan IV · Jungle
5 / 5 / 18
56.1% KP
19,703
17.3% share
11,747g
145 CS · 6/m
HHH8N#H8N
Viktor · Mid
2 / 9 / 10
29.3% KP
23,371
20.5% share
8,306g
143 CS · 5.9/m
Tomo#0999
Kalista · ADC
25 / 3 / 4
70.7% KP
39,883
35% share
20,140g
275 CS · 11.4/m
Werry#NA1
Pyke · Support
7 / 5 / 21
68.3% KP
17,723
15.6% share
10,957g
9 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
