Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sion
Victory
Ranked Solo/Duo · 122 days ago
2 / 3 / 5
K / D / A
35%
Kill participation
902
Damage / min
11,546g
506.8 gold / min
18
8 placed · 1 cleared
241
10.6 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
0
Inhibitors
0
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLobby Admin#FIGHT
Sion · Top
2 / 3 / 5
35% KP
20,550
23.1% share
11,546g
241 CS · 10.6/m
306cold cane306#NA1
Jayce · Jungle
3 / 3 / 6
45% KP
16,073
18.1% share
10,003g
175 CS · 7.7/m
never wipe#mybut
Cassiopeia · Mid
12 / 1 / 5
85% KP
27,004
30.4% share
13,139g
206 CS · 9/m
Bolt#ADC
Varus · ADC
2 / 9 / 5
35% KP
18,808
21.2% share
10,029g
176 CS · 7.7/m
LightupSkechers#58642
Braum · Support
1 / 4 / 12
65% KP
6,352
7.2% share
6,651g
32 CS · 1.4/m
Red side
DefeatECI MitchFortune#NA2
Malphite · Top
0 / 2 / 8
40% KP
17,488
21.9% share
7,185g
162 CS · 7.1/m
young#0000
Sylas · Jungle
9 / 3 / 7
80% KP
24,562
30.8% share
10,915g
144 CS · 6.3/m
mid gap sorry#20172
Tristana · Mid
5 / 8 / 0
25% KP
11,253
14.1% share
9,195g
170 CS · 7.5/m
nyadu#0411
Zeri · ADC
6 / 4 / 8
70% KP
22,752
28.5% share
11,717g
211 CS · 9.3/m
Quiche Bagel#BAGEL
Soraka · Support
0 / 3 / 13
65% KP
3,678
4.6% share
5,641g
8 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
