Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 122 days ago
11 / 3 / 1
K / D / A
54.5%
Kill participation
1,128.5
Damage / min
19,227g
688.7 gold / min
27
11 placed · 2 cleared
320
11.5 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory没有情绪#007
Ambessa · Top
8 / 6 / 5
28.3% KP
24,808
22.9% share
13,455g
219 CS · 7.8/m
Ken Kaneki#daddy
Elise · Jungle
6 / 3 / 10
34.8% KP
16,394
15.1% share
13,484g
247 CS · 8.8/m
never wipe#mybut
Riven · Mid
0 / 3 / 8
17.4% KP
6,931
6.4% share
9,604g
179 CS · 6.4/m
Rieve#NA1
Samira · ADC
24 / 4 / 7
67.4% KP
48,337
44.6% share
23,680g
274 CS · 9.8/m
Zawale#nice
Pyke · Support
8 / 6 / 15
50% KP
11,790
10.9% share
10,935g
21 CS · 0.8/m
Red side
DefeatMESSI BURGER#Verd
Tryndamere · Top
1 / 8 / 9
45.5% KP
16,671
18.4% share
8,929g
171 CS · 6.1/m
Poetic Disaster#Void
Briar · Jungle
3 / 8 / 8
50% KP
9,018
9.9% share
9,826g
149 CS · 5.3/m
Lobby Admin#FIGHT
Syndra · Mid
11 / 3 / 1
54.5% KP
31,504
34.7% share
19,227g
320 CS · 11.5/m
Femboyfeetpics#Kiss
Seraphine · ADC
7 / 13 / 7
63.6% KP
23,466
25.9% share
12,856g
186 CS · 6.7/m
Nivhay#NA1
Senna · Support
0 / 14 / 8
36.4% KP
10,106
11.1% share
7,551g
52 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
