Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lissandra
Defeat
Ranked Solo/Duo · 100 days ago
7 / 11 / 18
K / D / A
73.5%
Kill participation
1,234.4
Damage / min
15,020g
436.4 gold / min
24
4 placed · 4 cleared
280
8.1 CS / min
Objective control
4
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
1
Dragons
2
Baron
7
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAlphanias#NA1
Sejuani · Top
3 / 10 / 10
38.2% KP
17,220
11.4% share
11,397g
214 CS · 6.2/m
Veiga#PCC
Lee Sin · Jungle
13 / 6 / 11
70.6% KP
31,206
20.6% share
17,138g
250 CS · 7.3/m
Lobby Admin#FIGHT
Lissandra · Mid
7 / 11 / 18
73.5% KP
42,485
28.1% share
15,020g
280 CS · 8.1/m
TICKTMASTRBOTTER#IDC
Senna · ADC
9 / 6 / 10
55.9% KP
43,014
28.4% share
15,589g
238 CS · 6.9/m
joe oreo#美味しい
Gragas · Support
2 / 12 / 23
73.5% KP
17,344
11.5% share
10,437g
41 CS · 1.2/m
Red side
VictoryGuts#LAL
Ornn · Top
7 / 6 / 25
71.1% KP
29,940
18.9% share
13,534g
194 CS · 5.6/m
Lil Rackz#NA1
Ekko · Jungle
13 / 6 / 17
66.7% KP
38,744
24.5% share
16,923g
241 CS · 7/m
Plastic Memories#Smile
Galio · Mid
3 / 6 / 25
62.2% KP
24,146
15.3% share
11,828g
209 CS · 6.1/m
Reveall#7469
Yasuo · ADC
16 / 9 / 14
66.7% KP
45,526
28.8% share
18,309g
208 CS · 6/m
Yixixixihahahaha#8888
Nautilus · Support
6 / 7 / 33
86.7% KP
19,842
12.5% share
13,297g
34 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
